Cold War board games

Iron Curtain relives the struggles and dilemmas of the Cold War in a game that only consists of 18 cards.

Imagine learning a game that manages to provide players with intense strategic and tactical decisions every turn in just under 20 minutes.

Imagine playing as the US or Soviet in an intense struggle to win the Cold War battle of superpowers. Players play cards that build a card shaped world map that look different each game.

 

Quartermaster General: The Cold War depicts the struggle between the aspirations of the Soviet Bloc, the West, and the Non-Aligned nationalist independence movements throughout the developing world.

You will play a Bloc of nations: the Soviet Bloc, the Western Bloc, or the Non-Aligned Bloc. Each Bloc is considered an enemy to each other Bloc, even if players decide to cooperate temporarily to preserve the balance of power. Each of the three Blocs may be played by one or two people, depending on the number of players.

Twilight Struggle is a quick-playing, low-complexity game. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. Decision-making is a challenge; how to best use one’s cards and units given consistently limited resources?

Twilight Struggle’s Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.


“History punishes those who come too late.” – Mikhail Gorbachev

1989: Dawn of Freedom is an exciting, fast-paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card-driven system similar to Twilight Struggle.